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Game Level Project Assignment: Sweet Park (Concept Art)

This was during our game-level development project assignment, my portrayal for the provided script during this assignment was a candy theme park during the winter.

I used a wooded texture for the gingerbread walls and learned how to apply alpha-masked image textures to low poly models when designing the snow-covered trees. I also warped in the concept of a group of shooting galleries, a rock candy maze and some carpets.